AS someone who’s been playing video games for more than 25 years, I’ve got some ideas about what would make GTA VI truly special. Here are my suggestions.
Realistic tyre degradation
Gamers don’t really care about things like story and characters. What they’re interested in is whether the tyres of the vehicle they’re driving are gradually – and almost imperceptibly – losing tread as they drive. It’s an important detail, and one that will also help educate younger players about the importance of regular checks.
The ability to default on a mortgage
Robbing a bank is a lot of fun, but you should also be able to arrange a 45-minute-long meeting with an account manager called Steve to discuss your options for a fixed-rate mortgage. The previous games have never quite captured the exhilarating ups and downs of home ownership and personal financial management.
Getting stuck in traffic for three hours
Not a car chase. Not a shootout. Just sitting with the engine off gradually losing the will to live as teams of emergency service workers deal with a nasty crash a few miles ahead. Some will say, ‘Just drive on the pavement and get around it, you can do whatever you want!’ What? And completely destroy my sense of immersion? No thanks.
That thing where you try to walk past a stranger in the street but you both keep going the same way
This should be motion-captured and go on for far longer than anybody expects. Both characters should apologise and do an awkward little laugh afterwards. I have already raised this in several letters to Rockstar and will continue until I receive a response.
Muscle cramp
Halfway up a fire escape mid-heist, I want my leg to buckle. No warning, no workaround, just bad luck, exactly like real life. How am I supposed to believe in a game world if there’s no chance whatsoever my hamstring will simply seize up for no reason?
Actual prison sentences
I don’t want to just cut to a shot of my character simply strolling out of the police station. I won’t even settle for a montage of their time inside. If your character commits a robbery they should go to prison for 15 years, played out in real time, with gameplay reduced to reading, showering and lifting weights.